Great Building intelligence

Plan every level,
from cost to reward.

Upgrade costs, unlocking requirements, and contributor rewards through level 301, with exact FP and medal observations wherever available and clearly labeled estimates for the remaining gaps.

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Levels 1–301

Curve preview

Per-level costs · reward curves
Upgrade cost

Base rewards

Selected level

Contributor rewards

Owner priming cost FP before posting P1
Total FP cost FP to complete this level
Level benefits
Boost or production at this level

Priming assumes an empty level and secures the displayed Arc-boosted P1 contribution.

Position Base FP FP + Arc Base medals Medals + Arc Base BP BP + Arc

Construction only

Foundation goods

These goods are paid once to place the building and are separate from later level-unlock requirements.

Selected level

Unlock costs

Rapid leveling planner

Pre-rage analysis

One Rage session · zero-only columns hidden automatically
Level range Arc levels by contribution position 0–180+ · level 180 represents 180 and above

Rage owner FP assumes all five positions are funded at the entered Arc levels. Resource totals include level-unlock payments only. Goods/type is the amount for one goods type; Goods total combines all five types. Special resources, such as Dark Matter, appear separately.